A Newborn Business

Download or Read eBook A Newborn Business PDF written by Zoltan Andrejkovics and published by Zoltan Andrejkovics. This book was released on 2018-10-05 with total page 104 pages. Available in PDF, EPUB and Kindle.
A Newborn Business

Book Synopsis A Newborn Business by : Zoltan Andrejkovics

Games covered Fortnite, League of Legends, Dota 2, FIFA, Overwatch, CS:GO, Clash Royale, Hearthstone and F1 series "How can I become a professional esports player?" "How can I make a living playing esports?" "What is the lifespan of an esports game?" "What are the most popular esports?" These are just some of the questions I have been asked over the last five years. With the boom of the esports industry, everyone wants to know how they can be part of it. In this book, I have answered those questions, and dozens more, based on my years of experience working in the professional esports scene as a team manager. In this book, you will find no topic was off limits. I talk about the past, present, and future of esports and different aspects of the professional gaming industry at large.

  • Author –
  • Publisher – Zoltan Andrejkovics
  • Total Pages – 104
  • Release –
  • ISBN-10 – 1723831050
  • ISBN-13 – 9781723831058

eSports is Business

Download or Read eBook eSports is Business PDF written by Tobias M. Scholz and published by Springer. This book was released on 2019-02-20 with total page 165 pages. Available in PDF, EPUB and Kindle.
eSports is Business

Book Synopsis eSports is Business by : Tobias M. Scholz

The global phenomenon of eSports has experienced exponential growth in recent years, gaining interest from the media, sports and technology industries. Being born digital, global and agile, competitive gaming appeals to a young and emerging audience, and therefore the management of businesses within the eSports industry requires a unique strategy. Presenting a short history of the industry and an overview of its various stakeholders, the author explores how important governing principles have emerged to culminate in a business model network. An insightful read for scholars researching innovation, eBusiness and strategy, this book takes a pioneering approach and examines potential implications for the future of eSports.

  • Author –
  • Publisher – Springer
  • Total Pages – 165
  • Release –
  • ISBN-10 – 9783030111991
  • ISBN-13 – 3030111997

Time to start YOUR eSports Business Learn

Download or Read eBook Time to start YOUR eSports Business Learn PDF written by Rakesh and published by Skysun Publishing. This book was released on with total page 169 pages. Available in PDF, EPUB and Kindle.
Time to start YOUR eSports Business Learn

Book Synopsis Time to start YOUR eSports Business Learn by : Rakesh

This book will show you the key concepts and skills you need to plan, run, and host e-sports tournaments and explore the opportunities in the e-sports business. This book is for you if you are a gamer who wants to level up your passion or an event planner who wants to enter the profitable e-sports industry or a fresher who wants to be part of the billion-dollar industry worldwide. You will get the knowledge and tools to succeed in e-sports business and events.

  • Author –
  • Publisher – Skysun Publishing
  • Total Pages – 169
  • Release –
  • ISBN-10 – 9789334028461
  • ISBN-13 – 9334028467

Time to start YOUR eSports Business - Clean Edition

Download or Read eBook Time to start YOUR eSports Business - Clean Edition PDF written by Rakesh and published by Skysun Publishing. This book was released on with total page 153 pages. Available in PDF, EPUB and Kindle.
Time to start YOUR eSports Business - Clean Edition

Book Synopsis Time to start YOUR eSports Business - Clean Edition by : Rakesh

This book will show you the key concepts and skills you need to plan, run, and host e-sports tournaments and explore the opportunities in the e-sports business. This book is for you if you are a gamer who wants to level up your passion or an event planner who wants to enter the profitable e-sports industry or a fresher who wants to be part of the billion-dollar industry worldwide. You will get the knowledge and tools to succeed in e-sports business and events.

  • Author –
  • Publisher – Skysun Publishing
  • Total Pages – 153
  • Release –
  • ISBN-10 –
  • ISBN-13 –

A History of Competitive Gaming

Download or Read eBook A History of Competitive Gaming PDF written by Lu Zhouxiang and published by Routledge. This book was released on 2022-05-13 with total page 320 pages. Available in PDF, EPUB and Kindle.
A History of Competitive Gaming

Book Synopsis A History of Competitive Gaming by : Lu Zhouxiang

Competitive gaming, or esports – referring to competitive tournaments of video games among both casual gamers and professional players – began in the early 1970s with small competitions like the one held at Stanford University in October 1972, where some 20 researchers and students attended. By 2022 the estimated revenue of the global esports industry is in excess of $947 million, with over 200 million viewers worldwide. Regardless of views held about competitive gaming, esports have become a modern economic and cultural phenomenon. This book studies the full history of competitive gaming from the 1970s to the 2010s against the background of the arrival of the electronic and computer age. It investigates how competitive gaming has grown into a new form of entertainment, a sport-like competition, a lucrative business and a unique cultural sensation. It also explores the role of competitive gaming in the development of the video game industry, making a distinctive contribution to our knowledge and understanding of the history of video games. A History of Competitive Gaming will appeal to all those interested in the business and culture of gaming, as well as those studying modern technological culture.

  • Author –
  • Publisher – Routledge
  • Total Pages – 320
  • Release –
  • ISBN-10 – 9781000588538
  • ISBN-13 – 100058853X