Graphic Design for the Electronic Age
"A Xerox Press book." Includes index.
History of Modern Design
An exploration of the parallel development of product and graphic design from the 18th century to the 21st. The effects of mass production and consumption, man-made industrial materials and extended lines of communication are also discussed.
Analyzing Art, Culture, and Design in the Digital Age
Technological advancements have influenced many fields of study, and the visual arts are no exception. With the development of new creative software and computer programs, artists and designers are free to create in a digital context, equipped with precision and efficiency. Analyzing Art, Culture, and Design in the Digital Age brings together a collection of chapters on the digital tools and processes impacting the fields of art and design, as well as related cultural experiences in the digital sphere. Including the latest scholarly research on the application of technology to the study, implementation, and culture of creative practice, this publication is an essential reference source for researchers, academicians, and professionals interested in the influence of technology on art, design, and culture. This publication features timely, research-based chapters discussing the connections between art and technology including, but not limited to, virtual art and design, the metaverse, 3D creative design environments, cultural communication, and creative social processes.
Inside the Machine: Art and Invention in the Electronic Age
A visual history of the electronic age captures the collision of technology and art—and our collective visions of the future. A hidden history of the twentieth century’s brilliant innovations—as seen through art and images of electronics that fed the dreams of millions. A rich historical account of electronic technology in the twentieth century, Inside the Machine journeys from the very origins of electronics, vacuum tubes, through the invention of cathode-ray tubes and transistors to the bold frontier of digital computing in the 1960s. But, as cultural historian Megan Prelinger explores here, the history of electronics in the twentieth century is not only a history of scientific discoveries carried out in laboratories across America. It is also a story shaped by a generation of artists, designers, and creative thinkers who gave imaginative form to the most elusive matter of all: electrons and their revolutionary powers. As inventors learned to channel the flow of electrons, starting revolutions in automation, bionics, and cybernetics, generations of commercial artists moved through the traditions of Futurism, Bauhaus, modernism, and conceptual art, finding ways to link art and technology as never before. A visual tour of this dynamic era, Inside the Machine traces advances and practical revolutions in automation, bionics, computer language, and even cybernetics. Nestled alongside are surprising glimpses into the inner workings of corporations that shaped the modern world: AT&T, General Electric, Lockheed Martin. While electronics may have indelibly changed our age, Inside the Machine reveals a little-known explosion of creativity in the history of electronics and the minds behind it.
Graphic Design in the Post-Digital Age: A Survey of Practices Fueled by Creative Coding
Designers discuss the possibilities of creative coding today Through interviews with more than 20 designers, Graphic Design in the Post-Digital Age looks at the challenges and opportunities of the fast-changing world of creative coding within a growing community of designers opting to make their own design tools. The designers reflect upon the ways in which coding has transformed their design practice, and the directions it will take in the future. The book is designed entirely by code, featuring digital print on its cut edges and fluorescent colors. Designers interviewed include: Dimitri Jeanottat, Ted Davis, Urs Hofer, Jeroen Barendse, Casey Reas, Yehwan Song, Luuse/Marianne Plano + Léonard Mabille, Sarah Garcin, Tancrède Ottiger, Jürg Lehni, Loraine Furter, Raphael Bastide, Petr van Blokland, Dinamo/Fabian Harb + Fabiola Mejía, Johnson/Kingston/Ivan Weiss + Michael Kryenbühl, Eurostandard / Pierrick Brégeon + Ali-Eddine Abdelkhalek, Zach Lieberman, Samuel Weidmann, Erik van Blokland, Studio Dumbar / Sander Sturing and Stan Haanappel, Émilie Pillet and Dia Studio/Mitch Paone.