Death March to the Parallel World Rhapsody, Vol. 19 (light novel)
FREEDOM, AT LONG LAST? After being appointed as Shiga Kingdom’s Vice-Minister of Tourism, Satou decides to take his party on a sightseeing trip around the country. Over the course of their leisurely journey, he and his crew go rafting, reunite with old friends, and even save some refugees! But things take a serious turn when Satou receives word that the imperial mage who placed a Geist on Arisa and Lulu, thus magically binding them to a life of servitude, has been hiding out in the labyrinth beneath the ruins of Kuvork Kingdom. Will Satou and company finally get an opportunity to settle the score with him...?
Death March to the Parallel World Rhapsody, Vol. 15 (light novel)
RISE AND GRIND! Desperate to protect those close to her, Zena approaches Satou with a simple wish: She wants to become stronger. Naturally, Satou agrees to help, and he and his party subject her to training so rigorous the other explorers can hardly believe her growth. Not one to be left behind, however, Karina enrolls herself in their Labyrinth boot camp as well! But they’ll need to be quick about it. Satou is due in the royal capital, and if his luck is anything to go by, it’s only a matter of time before trouble rears its ugly head!
Death March to the Parallel World Rhapsody, Vol. 17 (light novel)
A HERO’S WORK IS NEVER DONE! Enjoying a rare moment of respite, Satou and his party return to the royal capital to be decorated for their accomplishments. But there, they hear from Princess Sistina that the royal symbol—the cherry blossom—has ceased to bloom. Taking it upon themselves to investigate while enjoying the sights, the party inevitably catches wind of a situation they never would have expected...
Death March to the Parallel World Rhapsody, Vol. 1 (light novel)
Programmer Ichirou Suzuki is transported to another world. In a foreign land, he finds that life is an adventure that's sometimes fun, sometimes serious, and full of girls!
Death March to the Parallel World Rhapsody, Vol. 2 (light novel)
Living in a gamelike fantasy world, Satou Suzuki is in no hurry to get back to his "death march" at home. He's content to take in the sights of Seiryuu City, go to a play with his friend Zena, and take care of the five girls in his party. After he discovers one of them was summoned from Japan like him, though, he prepares for a journey to learn more--until another friend is kidnapped by an evil sorcerer!